Active Ally: An Autarch’s character in the active area with the option to move, maneuver, or play a card.
Active Area: The area of the Realm where Allies are positioned to act.
Adorer: An affiliation; immune to Hapexamendios cards.
Adjacency: Dominions in the Universe are connected in numerical order, with 5 and 1 also connected.
Affiliation: Trait that often gives a power, as described in the rule book.
Ally: A character, as controlled by its Autarch.
Ally Action: A type of card, played through an active Ally, which causes the Ally to pivot.
Ally phase: Third phase of the round, where new characters are brought into play, and Allies take actions.
Aphrodyte: An affiliation; grants bonus in magic.
Autarch: A player.
Autarch phase: Second phase of the round, Sites and Paths are played, and the Autarchs may make a Dictate.
Border Site: A Site with 2 Home Dominions, counts as both and is affected as either.
Challenge: The attempt to kill a character, resolved by comparing strength totals.
Challenger: An Ally attempting to kill another Autarch’s character.
Character: A card type that represents beings from the Five Dominions.